My second game made using C# in Unity. What did I learn? A lot actually. I learned to use Sprite Shapes, Edge Colliders, Cinemachine Follow Camera, Surface Effector 2D, Particle Effects, Sound Effects ...
barracuda-inference-posenet-demo Perform 2D human pose estimation using PoseNet models. For Unity versions older than 2021.1, add the Git URL to the manifest.json file in your project's Packages ...